There is also an Aetherblade Cache next to the consoles to the right. There are two ways to continue.either jump up the rocks onto the large pipe, or onto the smaller pipe and go to the left to reach the end.
Mount and blade wiki bolts zip#
Sometimes these zip pads will overshoot the landing.You don't jump on second zip pad before it spins, it will safely transform you to the last platform. If you are going for Diving Goggles, when you reach two zip pads at the very top, jump on the first one before it's about to spin - it will slow you down and you will land safely on second platform.You can do the diving jump using an evasion trick shown in this videoguide.To make it easier to survive your jump with the diving goggles, have a party member wait in the water below you and aim towards their location.If you can't see a way forward, watch for shimmering cave walls. The early portions of the puzzle include passages hidden by holographic walls.
Mount and blade wiki bolts full#
It is very easy to jump too far and fall off platforms, as several jumps in this puzzle are shorter than a full jump, and many times you are aiming for a thin landing point.Use these to traverse longer jumps that are normally impossible. They are shaped like gears and spin around. Zip pads fire every few seconds and send your character flying forward in whichever direction the character is facing.In particular, you can stand by the edge of the launch pad to gain extra horizontal distance.Take time to get used to how these work early on, as they are used repeatedly throughout the puzzle. This puzzle requires the use of Launch Pads that fire every few seconds, launching any players on it up into the air.The puzzle is at the Second Aetherblade Site, which is located south of in Broadhollow Bluffs in Gendarran Fields.